![]() Water containers, sleeping boxes, and mats are always prepared for Eye Pods so they can live comfortably. If they encounter other Medium - High Threat Anomalies, excluding The Sculpture, they will quickly escape and evacuate.Įye Pods containment chamber is a wide area room that requires Level 1+ Keycard Access or the Skeleton Key. If they encounter the Sculpture, they will only look at The Sculpture for a couple minutes before they leave. When the Eye Pods are released, a broadcast message will pop up saying, "Eye Pods are now patrolling the facility." After 10 minutes of roaming, the Eye Pod will return back to its containment, and a broadcast message will say "Eye Pods are heading back to its containment." Abilitiesĭue to the Eye Pods anomalous ability of never having to blink, they are useful against The Sculpture. ![]() ![]() ![]() After interacting with the player for a couple seconds or minutes, they will leave, and will bond with another player. When bonding with other players, Eye Pods will release a heart effect. They will roam the facility when released, occasionally following the nearest players. ![]() They are very calm creatures and have a dog-like attitude. There are two Eye Pod variations, Eye Pod-A is burnt orange in color while Eye Pod-B is mustard yellow. The Eye Pods are a pair of teardrop-shaped creatures, with a single blue eye in the middle of their bodies. ![]()
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